Senior design engineer and systems thinker with 8 years of full-stack experience, most of it leading frontend architecture, UX, and design on teams of 3–6 engineers. Physics B.A. from UCLA.
I care about UX in a broad sense that accounts for the entire stack and any aspect of human-computer interaction. Beyond aesthetics, this includes facets like performance and general software quality (bug count). This interest extends to improving efficiency within engineering team processes, such as coming up with more ergonomic ways of coding with LLMs within a team, and refactoring away longstanding bottlenecks to speed up our output.
Sometimes I build physics projects with friends, like a Tesla coil and an X-ray machine.
Senior Software Engineer
Senior Software Engineer & Designer
I keep up with the latest in the industry.

A new circuit simulator. Circuit simulators are famously cumbersome. They don't have to be, so my goal is to raise the bar for speed, design, and overall user experience without trading one for another. Built with Svelte, WebGPU, and ngspice, each picked for performance. Svelte compiles away, WebGPU draws straight to the GPU, and ngspice compiles to WASM and runs in a Web Worker. I built the UI library from scratch for maximum customization.
A broad education in physics, philosophy, mathematics, and computer science, across both the sciences and the humanities.
For treating design, speed, and UX details as core features.
For being the best take on headless components that currently exists.
For taking the opposite aesthetic position from Linear and being just as right.
For raising the bar on design tools in a market most consider settled.